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Unfortunate Adventure (Alpha)
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Devlog
0.0.14.3 Public Release
April 30, 2026
by
NoMoCo
2
Just to beat an old horse to death: The latest Patreon version (0.0.18 currently) has many bug fixes, and will probably solve most of the issues you might be having with this version. If we’re lucky...
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0.0.13 Public Release
March 01, 2026
by
NoMoCo
2
Time for another update. We’re slowly approaching the more stable end of the engine… it’s not this version, but 0.0.15+ things are starting to solidify. This update had a whole bunch of addition...
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0.0.12 Public Release
January 22, 2026
by
NoMoCo
2
“It’s been almost two months! Where have you been?” Sorry, I was just concentrating on the Patreon. I keep posting weekly news – they’re not public because Patreon does frown on any included...
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0.0.11 Public Release
November 28, 2025
by
NoMoCo
2
Once again, here’s the public version of the game, few months old now. Changelog is as follows: Version 0.0.11 Implemented the first TV Show, Switched Godot Version, Spine2D Conversion Finished...
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0.0.10 Public Release
November 12, 2025
by
NoMoCo
4
So, finally releasing this 0.0.10 version, it’s been available on my Patreon for weeks now. I am having some issues in Real Life(tm) that are slowing my updates down, but as of the current version I...
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0.0.9 Public Release
October 07, 2025
by
NoMoCo
2
So, this is mostly a mechanical update. There’s been lots of bugfixes, internal architecture changed, converting old art assets into Spine2D format, fixing typos, added way to skip time, and other t...
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0.0.8 Release
September 18, 2025
by
NoMoCo
Releasing 0.0.8 Public version here. I released this last week on my Patreon free tier. This is the version where you can finally hold-and-skip text. I know, such a basic feature, but since I am still...
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0.0.7.1 Hotfix
August 20, 2025
by
NoMoCo
1
There was a game breaking hard crash when meeting Donna for the first time (or at any time, really), this is now fixed. The game won’t show as a different version, it will still say 0.0.7. This was...
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0.0.7 Public Version Release
August 19, 2025
by
NoMoCo
1
So, this has been live on my Patreon for a week or so by now. But here’s the Itch.io release of the public version for everyone to see. Mostly technical updates and fixes, as we’re trundling along...
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0.0.6.1 Public Release
July 22, 2025
by
NoMoCo
2
Here’s the next public release, as always trailing behind my Patreon. I released this earlier to the public Patreon feed, and much earlier… like a month or so ago to the paying Patrons? Something...
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0.0.5 Public Release
July 02, 2025
by
NoMoCo
1
This is the public release of the 0.0.5 Public Version. I am releasing the 0.0.7 to Patrons on Friday, and this release was available almost 12 hours before this time on the Patreon page as well. I am...
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New Version Incoming
July 02, 2025
by
NoMoCo
1
So, this is just a general overview how things are going. If you’re in the Patreon/SS, there’s nothing new here, except maybe I’ll be much more brief. I will be releasing 0.0.7 this Friday to Pa...
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0.0.4 Public Release
June 19, 2025
by
NoMoCo
1
This is a very minor update. This was initially done so that the Patrons could have something that the public does not have. Which is to say in this case; “dialogue history”. Also replacing the...
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Version 0.0.3 Release
May 30, 2025
by
NoMoCo
2
So, I’ve been updating the Patron version weekly. Which is a brutal pace, and I am not going to keep it up. I’ll try bi-weekly so I can actually produce some extraneous art, other than just in-gam...
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Progress, I hope
May 23, 2025
by
NoMoCo
2
#News
Am I alive? Yes, I am alive. The cover image is of me painting a view of Sonja when you meet her after the dream. It is implemented in the latest version (not yet available here). As you can see from...
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Unfortunate Adventure Tech Demo Out!
May 09, 2025
by
NoMoCo
2
#Release
The tech demo is finally out! The content is, as you’d expect from a tech demo, very limited. But it should give you a taste of what I am aiming for, and there will be bugs. I made quite the effort...
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