0.0.5 Public Release


This is the public release of the 0.0.5 Public Version. I am releasing the 0.0.7 to Patrons on Friday, and this release was available almost 12 hours before this time on the Patreon page as well. I am currently still working quite a lot on the UI, so there is a lot of work related to that happening, as well as doing some refactoring in the background. But, as always, this still a Tech Demo so there is a lot of technical aspects that need to be worked on.

Anyway, if you’re impatient, you can always join the Patreon or Subscribe Stars to get earlier access, so without further ado, here is the changelog for this version:

Changelog:

Version 0.0.5:

Mainly about GUI and adding character screens, unfinished as they might be.

  • 2025-06
  • SAVEGAMES: Will work, for now, but version 0.0.6 onward the savegames will break with previous versions.
    • Note: You can hold on to your pants, because until Tech Demo is done, this can happen at any time. I will try to avoid it, but you never know. I didn’t foresee this current issue either. I will add a feature to skip the intro once I make the older savegames unable to be loaded. It might require you to start a new game at least once with a 0.0.5+ to get the ‘skip intro’ option visible, though.
  • MAJOR FEATURE: Added Character Screen and Anchor Screen where you can look at your and the girls stats. If you don’t think this is major feature, you clearly have not ever spent a week painting custom GUI elements. Never again. Except that I’ll need to at least add to them later on, since neither screen is not even fully done.
  • PATREON/SS: Now you can witness my changelog change in real-time…ish. Whenever I do something, I update the changelog which Patrons can see in-game.
    • Note: This is very much a work in progress changelog and not a binding contract. I give no guarantees that it is accurate representation of the next release for patrons! I can’t imagine it not being accurate, but I am just covering my ass here. So, anyway, this will now update in the game whenever I update it locally, so you have as close to ‘realtime’ feed of what I have added to the new version as possible.
  • PATREON/SS: Added system so that you can save to your hard drive anything you unlock and find worth looking at. If you’re a patron. So, if you unlock a wallpaper, you can save it to your hard-drive an use it outside of the game. Of course, at this point in the development, there is zero things you can save right now.
  • PATREON/SS: The “Warning, this is Tech Demo and Adult Stuff Ahead!” page you see when you start the game, is now 4 times faster for Patrons.
  • CODE: Now savegames have versions. Technically, they had them before, but it was completely unused. If you load the save now, the loaded save version is incompatible with the Anchor stats screen, but I made a hacky workaround which will be removed in the next version.
  • MECHANICS: Added a system that has the Main Character’s sexual preferences (fetishes), and the impact of the player’s choices have had on those.
    • Note: This will gradually move the character’s preferences towards those of the Player’s choice. This is a sort of “ludo-narrative” way to filter fetishes, instead of clicking check-boxes, if you allow me to slightly misuse the term.
  • BUGS: Fixed a potential bug for Dialogue History showing up randomly on screen. Unlikely, but possible. But no longer.
  • BUGS: Made the sound that I mentioned previously actually play when you press the changelog button. Oops.
  • WRITING & SCRIPTING: Fixed a few typos I found, one or two of them quite funny in retrospect. That’s what you get for hurrying.
  • WRITING & SCRIPTING: Also fixed typos & missing words that were reported to me by players. Thank you all!
  • AUDIO: Added click sounds to several actions, such as hiding the Dialogue text, both when you do it with a button or press the shortcut key.
  • GUI: Whenever I mention button below, 9 times out of 10, it is a temporary button that will be eventually replaced with a prettier one!
  • GUI: Added the error message dialog to show you that you can’t load incompatible version of a game, instead of just nothing happening. Not yet relevant.
  • GUI: Changed where the button to show History is, also added button to hide the UI, so you don’t need to press ‘h’ to hide it. As I am too lazy to refactor how the old system works, the keyboard shortcut uses different way to hide the UI than the button does.
  • GUI: Also added the buttons to see the Character screen and the Anchor Stats, both while in dialogue and out of dialogue.
  • GUI: Added Character Screen for player. It has most of the relevant stats in there, it is very much a work in progress, but it’s a good base to build on.
  • GUI: Added Anchor Stats Screen for the girls. It is VERY MUCH a work in progress, which should be patiently obvious when you look at it. But you should see the important stats of your chosen girl, so at least functionally it gives you something.
  • ART: Did the painting for Character Screen & Anchor screen. So much work for so little gain… I don’t think most who play these types of games gives a shit.

Files

Unfortunate Adventure 0.0.5 Public Windows.zip 778 MB
26 days ago
Unfortunate Adventure 0.0.5 Public Linux.zip 771 MB
26 days ago

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